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We use several technologies at Zero G Games. We actually started by creating multiplayer gaming platforms using Adobe Flash, Colin Moock's Unity running on a Tomcat server using Java Model View Controller Game Logic Modules with JBOSS Hibernated MySQL back ends; yeah, it's a mouthful!
In addition, we create any level of Flash and C++ downloadable online casual games. Our unique approach allows us to create games in Flash that are often mistaken for full blown C++ titles. After years of cramming games onto conservative television platforms Zero G Games is able to put a game on any platform that has enough processing cycles to handle the task.
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